PFlyff just got bigger and better and next they will be releasing its most anticipated version.
Version 11 - The Awakening, they say "The Awakening" coz' they will bring back some old favorites to it. And add to that flyff v11 will give us exciting new features including the new world Azria. Isn't it cool?! So what about Azria?!
Azria monster/masquerpets will give 20% more experience points than those same level monster on other maps. On the other hand you will need an Azria ticket which is a cash shop item in order to go in there. Azria Ticket will come in two kinds. The 15days and the 7days. Azria monsters are all non-aggressive and each spots will have plenty of spawns so you will never go out of mobs.
Is my money worth it?, for me yes. Especially now that almost all monster spots starting at mushpoie up to glaphan is fully crowded most of the day. But how much will it cost? Coupons price for the said item are not yet available for now, but i expected it to be priced more or less of that CS item Commonbank, more or less. In penya it would be around 20M to 50M. Expect it's penya price to boost high from the first to second week of the version's release. Alam niyo naman mga negosyante naten.^__^
Azria's Ghost of the Forgotten Prince/King,lvl 97, or the Mammoth will be the perfect alternative for glaphan, the most controversial mobs today. I and maybe most of the players leveling at glaphs are tired of this spot rule from that place, although im in favor of that rule. Well at last the developer's give us this new lovely place. ^^,
The good and the bad. Let's compare the mobs at the desert from the mobs at Azria. As a knight i find it hard to mob at the desert, those crits hurt so bad add to that the latecy at game(LAG) is keeping me laying down(dead) most of the time.^__^ So, are the mobs at Azria easier?, i just expected it to be. Azria have advantages and disadvantages, first advantage would what i like is, less lag. Less people = less lag, that means i can go dual with my precious RM, yahoo^^. Tapos dahil walang aggressive na monster hindi na mag-aalala yung RM diba pa-easy easy na lang. hmm. anu paba?!. More monsters means easy mobbing, but maybe dangerous, baka kasi maparami yung minamob mo ng di inaasahan. Next let's talk about the possible disadvantages. First is, affordable naman kaya ang magiging price ng ticket?!, well sana!, siguro naman 50% ng mga players kayang makabili nito, although na maganda rin naman na medyo mahal yung price para hindi maging crowded yung place diba. Another problem is "wala taung RM", kung sa normal maps nga lang eh nagkukulang na ng RM dito pa kaya, lalo na kung yung price ng ticket eh may kamahalan, at alam naman natin na ang mga RM ay di ganun kayayaman, then RM in Azria will be few or near to none at all, naisip ko tuloy pag nag-dual ako kelangan din pala ung RM ko may ticket, now that's a real big problem. So expect less RM in there. But would you go there kung wala namang RM at wala ring full party?, bigla ko lang naisip diba?, eh kung unting RM lng makakapunta don tapos unting players lang din that would mean walang masyadong party don. But, do we need RM in there most of the time. Malalaman natin yan pag nilabas na ang next version, pede din naman kasi na madali lang yung mga mobs dun na pede na rin kahit walang RM, fast kill parin, sana nga lang. Who would benefit the most?, i think mobbers will benefit the most. Kasi kahit walang full party okey lang, kahit walang Buffs pede parin, tapos meron diyan kayang-kaya solohin yung isang spot, sarap siguro nun lalo na kung fast kill mo pa yung mga mobs.^^
Para saken okey ang Azria, I will definitely try it right after the release. I was also hoping that mobs drops in there is good and can compensate for the ticket's price.^^.Since i find it hard to level at the desert this place can be just right for me.
Links:
Flyff Gpotato v11
Philippines Flyff
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